Anton “dyrachyo” Shkredov, a prominent professional player in the world of Dota 2, recently offered a rather blunt assessment of certain teams` competitive approaches. Speaking on his stream, dyrachyo didn`t mince words when singling out Xtreme Gaming and Talon Esports, labeling them the “most boring teams” from a spectator`s point of view.
The core of dyrachyo`s criticism revolves around their perceived playstyle. He expressed a strong distaste for watching their matches, characterizing them as exceptionally slow-paced and uninteresting. The primary complaint centers on their tendency to prolong games unnecessarily, often exceeding the one-hour mark.
“They always dragged,” dyrachyo stated, describing a common strategy where these teams would commit to an extended farming phase, sometimes picking ultra-late game heroes with the explicit plan to “farm for an hour” or even “farm forever” before being ready to fight. The particular example of Ame spending “40 minutes hitting the triangle” only to emerge with six slots to fight was cited as particularly “disgusting” to watch. Indeed, the thrill of watching professional athletes meticulously click on virtual trees and creatures for nearly an hour is a unique acquired taste, isn`t it?
This contrasts sharply with his enjoyment of watching teams like Team Liquid or others who demonstrate variety, surprise opponents, or simply play at a more dynamic pace. For dyrachyo, the predictable, drawn-out nature of Xtreme and Talon`s games lacked the excitement he seeks as a viewer.
The irony, as dyrachyo pointed out, is that these two teams—his “least favorite” from a spectator standpoint—occasionally face off, creating a double dose of what he considers tedious Dota. Beyond team dynamics, dyrachyo also touched upon his own current form.
Regarding his personal performance and potential participation in events like Riyadh Masters 2025, dyrachyo expressed confidence, suggesting he could “demolish half the noobs” but would need time within the tournament to fully ramp up his form against all competitors.
Ultimately, dyrachyo`s comments highlight a common tension in esports: the balance between optimal competitive strategy and spectator entertainment. While slow, controlled farming can be an effective path to victory, it doesn`t always make for compelling viewing, a point dyrachyo made with characteristic directness.